## "Players""

each player is saved in players.toml in each world folder, as such:
```toml
[player.00000001]       # the UID, in this case "00000001"
nickname = "Player"     # nickname
last_ip = "0.0.19-beta" # last login IP !!! TODO: UPDATE THE updateversion.py SCRIPT TO NOT MODIFY IP'S!!!
last_login = 1779131383 # last login timestamp
x = -8.506700           # coords
y = 96.782089           # coords
z = 15.841304           # coords
```
### Special players: (implicit to the server/world)
- The console: has no inventory, coords, ip or login info, UID is always 99999999
