here i'll specify how the server will be used/configured/implemented



## server.conf
This file will be used by the server:

```ini
# b3dv server version 0 (0.1.0-beta game version)
server_ip= # leave empty?
server_port=42069
max_players=20
# auth: read below
use_auth=true 
hardcoded_auth=true

```

### Auth:
if `use_auth=true` then the server will require a password to join (when a player joins for the first time, they will be required to enter a new password for the first time and then it will be saved with their nickname)

if `use_auth=true` **and** `hardcoded_auth=true`; then the server will only use a hardcoded file `playerauth.toml`:
```toml
[player."Player"]
nickname = "Player"
last_ip = "190.134.111.145"
last_login = 1779207748
password = "hello123" #here is in plaintext but we'll encrypt later
```
